This game was made in response to the song "Love, death, distraction" by Eden. I wanted to make something that represented the inevitability of drifting away. My goals were to mechanize the phenomenon of being pulled away by forces outside of your control, and to bring players to the realization that at some point, they have to let go.

Published 19 days ago
StatusReleased
PlatformsHTML5
Authorzdesign
Made withUnity
Tags2D, drift, eden, Experimental, lonely, Music, No AI, plane

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